The rules of the game are the core, inviolable
principles by which the game is run, and they are not complex. A lot of
them depend on common sense. They also rely on the honour system. If you have
been eliminated, be honest. If you leave the Area of Operations, admit it. Thus, the implicit
first rule is, “no cheating.” Cheating ruins the fun for everyone, and that
means you have failed your primary objective. Also, the rules are put in place
for the safety of everyone participating in the exercise. With that said, here are the
explicit rules:
No player may physically injure
another – Tackling, punching, kicking, scratching, eye-gouging and any
other forms of physical abuse are prohibited. Physically striking an
opponent results in a –10 Point
penalty for your team. Also, if you shoot an opponent and hit them in a
sensitive area (I.E. The eyes and face) that counts as an injury. Watch your
fire.
The
flag, when at your base, must be displayed at the flag station. Secondly,
your flag station must be in a reasonably accessible place – Putting your flag
station atop a tree or underwater or in a huge patch of poison ivy is
unsportng and not allowed. When you set up camp, your flag and flag station must be placed
at the center of your camp (I.E. Near the camp fire) with a 5-foot radius
clearly marked in the dirt. When you are traveling, the flag may be carried
in a comfortable position but must be visible.
Booby
traps and Early-Warning Systems are allowed, as long as they do not violate
Rule #2 – Tripwires attached to empty cans or dry twigs scattered
across a path are examples of valid booby traps. Pit traps with sharpened
stakes lining the bottom, however, are not. Regardless, if one of your
traps injures another player, even unintentionally, your team incurs the –10
Point penalty.